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Our story colors and designs.

Brandon Pic

In our stories there is no real world politics and drama. There may be some history but it is altered and fictional. Me and my team take history and storytelling very seriously. The main goal is to escape. There is no real world politics and drama. When we get bigger we will have factions and colors that players can pick. Most faction colors are usually 2-4 pellet types of that faction right now. In world war 2 settings they will be similar to the historical counter parts and our twists. We picked these colors for our factions based off of good and evil and bible. Red and black usually dealt with bad and evil. Green white and blue was for the light. Gold was for power. The white, silver green and grey were for balance and purity.

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